The Introduction to Motion Course
The Introduction to Motion Course (MOTION101)
This three-day, hands-on Introduction to Motion Training Course starts with motion graphics fundamentals and moves into compositing, animation, and the world of 3D.
Explore new intelligent templates to quickly and flexibly create high-quality effects, titles, transitions, and generators as well as create rigs to adjust related parameters with a single control.
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- Individual Apple Work Station
- 21 hours of instructor lead training
- Course Manual and Training Media
- Course attendance certificate
|Days 1 - 3||10 am - 5:30 pm (1 Hr lunch + 2 x 10 min breaks)|
This Motion class is designed for students who are looking to learn more about creating motion graphics using Motion and who prefer hands-on, interactive instruction.
- Creating Smart Motion Templates and publishing them to Final Cut Pro X.
- Creating parameter rigs to quickly adjust related parameters with a single control.
- Understanding behavior-based animation.
- Using keyframes to create animation.
- Creating content with Generators, shapes and paint strokes.
- Stabilizing and tracking media.
- Animating cameras and using advanced 3D features.
Students should have the following prerequisite knowledge prior to attending the course:
- Knowledge of OS X and basic computer navigation
- Basic knowledge of editing and motion graphics terminology is highly recommended
There is no professional certification at this time.
- Following a New Paradigm
- Opening Motion
- Importing Video
- Setting a Play Range
- Transforming and Duplicating a Clip
- Adding Effects
- Hiding and Showing the Project Pane
- Stylising with Filters
- Framing with a Mask
- Compositing with a Blend Mode
- Adding Text
- Animating with Text
- Using Library Content
- Arranging Layers
- Using Function Keys
- Outputting Projects.
- Setting Up a Project
- Creating a Background Using the Inspector
- Using Photoshop Files
- Compositing with Blend Modes and Filters
- Editing in Motion
- Making Overwrite Edits
- Managing Timeline Tracks
- Applying Masks
- Using Clones
- Importing Motion Projects.
- Adding Basic Motion Behaviours
- Stacking Behaviours
- Using Basic Motion Behaviours in 3D
- Using Simulation Behaviour
- Applying Parameter Behaviours
- Cloning a Group
- Combining Behaviour
- Adding a Light.
- Recording Keyframes
- Changing Keyframes Interpolation
- Setting Keyframes Manually
- Using Keyframes on Multiple Parameters
- Working with Multiple Keyframe Curves
- Animating Crop with Keyframes.
- Drawing Shapes
- Creating a Background with a Generator
- Searching for Content
- Modifying Animated Content
- Masking with Images
- Importing Vector Graphics
- Working with Paint Strokes
- Using Shape Behaviours
- Using the Bezier Tool.
- Formatting and Styling Text Layers
- Saving and Applying Text Style Presets
- Duplicating, editing and Aligning Text Layers
- Applying Text Behaviours
- Using the Glyph Tool
- Saving a Text Animation Favorite and Adding Motion Blur.
- Using Emitters to Make Particle Systems
- Adjusting Emitter and Cell Controls in the Inspector
- Adding Cells
- Using Emitters from the Library
- Replicating Elements
- Modifying Replicator Presets.
- Importing Audio
- Setting Markers and Keyframes in the Audio Editor
- Working with Audio and Video
- Editing to the Beat
- Animating with Audio.
- Creating Constant Speed Changes
- Using Frame Blending and Optical Flow
- Creating Speed Ramps with Keyframes
- Creating Speed Effects with Retiming Behaviours
- Using Time Filters.
- Tracking and Stabilising a Shot
- Keying Green-screen Footage
- Creating Garbage Masks
- Correcting Color for Seamless Compositing.
- Setting up the Final Cut Pro Project
- Working with Effects Presets
- Modifying Effects Presets
- Creating Smart Motion Templates
- Completing the Animation
- Using Build In and Build Out Markers
- Publishing Parameters.
- Rigging a Checkbox Widget
- Testing and Publishing a Widget
- Deconstructing a Transition Project
- Rigging a Pop-up Widget
- Using the Link Parameter Behaviour
- Creating a Final Cut Effect
- Rigging the Slider Widget
- Publishing Widgets and Parameters.
- Making 3D Transformations in the Canvas
- Converting 2D Groups to 3D
- Adding and Working with Cameras
- Arranging and Modifying Groups and Layers in 3D Space and Mixing 2D and 3D Groups.
- Animating a Camera with Behaviours
- Using Advanced 3D Features
- Working with Depth of Field
- Turning on Reflections
- Using Lights and Shadows and Exporting Advanced 3D Features.
You can always reserve (Pencil) your place on any course without commitment. However you may be asked to move if we have a paying customer that will confirm. We will always give you first refusal to confirm or release your Pencilled date.
Remember the earlier you book the cheaper the course, so don't delay to long.
Add the course to you shopping basket and you can pay by PayPal at check out.
Remember the further in advance you book, the more you save.
Why Choose This Course?
If you are an editor who wants to learn more about motion graphics then this is the course for you! The Introduction to Motion Course will take you through the programs motion graphics fundamentals, compositing, and animation and introduces you to the world of 3D.
Soho Editors have been at the forefront of the technological and creative advances in post-production for more than 17 years as well as being Europe’s leading professional training provider.
The further in advance you purchase the higher the savings.
Days in Advance
|0 - 29||Nil|
|30 - 59||10%|
|60 - 89||20%|
The Introduction to Motion Course is an internationally recognised qualification that is based on practical, real-world post production knowledge you can put to use from day one.
We are so sure that not only will you enjoy the experience, as well as learn what you need from the course, that if you are not satisfied we will give you the same course again FREE of charge, it’s as simple as that, no argument*.
Thanks very much to Alex, he’s a find!
The best thing about the course was learning the proper process and functionality behind the tools. They were all tools I have used before but understanding them properly was excellent.
Expressions were a massive highlight.
Very hands on training, went through a logical structure to learn all the fundamentals of Adobe Premiere Pro.
Final Cut Pro X 100: The number of edits we did, and the balance between guidance and experimentation was excellent
DaVinci Resolve 101: Good pace, small class.
Avid MC101: Really informative. Mike was really helpful about going off topic to help with areas not directly covered with the course.
Premiere Pro Introduction: Insightful, industry knowledge with a friendly and approachable delivery.
After Effects Bundle: Training was easy to understand and follow. I loved the training on 3D and motion tracking
John was an excellent tutor. Very patient... great communication and obviously very skilled and knowledgeable with Cinema 4D. I was very pleased with the entire 3 days tuition.