Pavel M.

Pavel M. 3D Modeller, 3D Artist, 3D Generalist.

Pavel is a 3D generalist and concept art enthusiast with a deep love for cutting edge technology and design.

He’s previously worked at The Mill on a wide range of projects doing an extremely broad range of 3D work ranging from modelling in Maya & Zbrush, to texturing in Mari/Substance and rendering lighting/shading in Arnold.

He loves increasing his skills further at home by learning unreal engine, unreal blueprints and concept art techniques for design.

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1min. 3D Modelling, texture, lookdev and fur/groom for Niffler (Creature), Golden Snitch, Nimbus (broomstick), Monster Book (Creature). TVC. The Mill. Software: Maya, Arnold.

6:31 min. 3D Modelling, texturing and lookdev of robot. Music Video. The Mill. Software: Maya, Arnold.

3 min. 3D Modelling, texturing stadium and background player Kit Textures. TVC. The Mill. Software: Maya, Arnold.

1 min. 3D Modelling, texturing, lookdev of stationary, sofa and other misc. objects. TVC. The Mill. Software: Maya, Arnold.

1min. 3D Modelling, clothing folds on biker. TVC. The Mill. Software: Maya, Arnold.

15 Secs. 3D Model, texture and lookdev of Beluga Whale. TVC. The Mill. Software: Maya, Arnold.

2 min. Texturing of Lewis Hamilton Digi Double. TVC. The Mill. Software: Maya, Arnold.

1:43 min. Texturing of background gnomes, modelling, texturing and lookdev of misc. assets (Hair clippers, VR headset). TVC. The Mill. Software: Maya, Arnold.

1:30min. Lookdev and cleaning of CAD files (car, both interior and exterior) for work in Maya/Arnold. TVC. The Mill. Software: Maya, Arnold.

0:43 min. Modelling, lookdev of Car and engine parts. TVC. The Mill. Software: Maya, Arnold.

1 min. Modelling, texturing, lookdev of Drone, robot arm, Logo at the end. TVC. The Mill. Software: Maya, Arnold.

1 min. CAD cleanup and modelling of car, engine parts, boat, space ship. TVC. The Mill. Software: Maya, Arnold.

1 min. 3D Modelling of platform. TVC. The Mill. Software: Maya, Arnold.

1:51 min. Fur/Groom of Otter (Creature), 3D Modelling/Texturing/Lookdev of backpack and other misc. assets. TVC. The Mill. Software: Maya, Arnold.

Pavel M.'s Software Skills

Pavel is an advanced user of Maya.

Pavel is an advanced user of ZBrush.

Pavel is an advanced user of Arnold.

Pavel is an advanced user of PF Track.

Pavel is an intermeidate user of 3DS Max.

Pavel is an intermeidate user of Nuke.

Pavel is an intermeidate user of PP.

Pavel uses C4D on a beginner level.

Talent Similar to Pavel M.